Learning Technologies Curriculum
Course Requirements
The Master of Education (M.Ed.) option requires a minimum of 30 credit hours. All courses are offered online.
Course number | Course title | Credit hours |
---|---|---|
EDP 537 | Blended and Online Learning Design | 3 |
EDP 603 | Theories of Human Learning | 3 |
EDP 607 | Educational Measurement and Evaluation | 3 |
EDP 631 | Foundations of Instructional Design and Technology | 3 |
EDP 651 | Educational Research | 3 |
Course number | Course title | Credit hours |
---|---|---|
EDL 623 | Students, Justice, and Equity Center Pedagogies | 3 |
EDP 543 | Audiovisual Instruction: Methods, Media, and Technology | 3 |
EDP 547 | eLearning in K-12 Education | 3 |
EDP 583 | Game-based Learning Design | 3 |
EDP 632 | Instructional Design Theory and Models | 3 |
EDP 633 | Formative/Summative Evaluation of Learning Design | 3 |
EDP 636 | Diversity, Learning, and Technology | 3 |
EDP 639 | Trends in Learning Design and Analytics | 3 |
EDP 643 | Interactive Design | 3 |
EDP 645 | Curriculum and Technology | 3 |
IMS 513 | User Experience Research | 3 |
IMS 524 | Ethics and Digital Media | |
IMS 617 | Interactive Web Programming | 3 |
TCE 606 | Curriculum Innovation and Transformation | 3 |
Course number | Course title | Credit hours |
---|---|---|
EDP 648 or | Capstone Project | 3 |
EDP 652 | Educational Research Practicum | 3 |
Program Objectives
- Prepare professionals in education fields to design, develop, and integrate inclusive educational media, methods, and systems based on data-driven research in behavioral psychology, cognitive psychology, learning theories, constructivist, and critical/cultural theoretical perspectives of teaching and learning.
- Prepare professionals in education fields to design, develop, and evaluate inclusive instructional media, materials, methods, and systems which integrate various types of technology and technology media for teaching and learning.
- Prepare professionals in education fields to provide leadership in the use of technologies for learning in a wide range of educational fields.
Student Learning Outcomes
- Students will evaluate instructional media, materials, and methods for use in a variety of learning environments.
- Students will evaluate theories of human learning and apply them to technologies in formal and informal learning environments.
- Students will utilize evaluation and research methods to inform and address a problem of practice in their professional field.
- Students will design and create digital learning materials for technology-based delivery.